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SAGT
2009
Springer
112views Game Theory» more  SAGT 2009»
16 years 12 days ago
On the Complexity of Iterated Weak Dominance in Constant-Sum Games
Abstract. In game theory, a player’s action is said to be weakly dominated if there exists another action that, with respect to what the other players do, is never worse and some...
Felix Brandt, Markus Brill, Felix A. Fischer, Paul...
131
Voted
ASWEC
2008
IEEE
16 years 10 days ago
Situated Software Development: Work Practice and Infrastructure Are Mutually Constitutive
Software developers’ work is much more interesting and multifarious in practice than formal definitions of software development processes imply. Rational models of work are ofte...
Julia Prior, Toni Robertson, John Leaney
CISS
2008
IEEE
16 years 10 days ago
Unsupervised distributional anomaly detection for a self-diagnostic speech activity detector
— One feature that classification algorithms typically lack is the ability to know what they do not know. With this knowledge an algorithm would be able to operate in any domain...
Nash M. Borges, Gerard G. L. Meyer
ISORC
2008
IEEE
16 years 7 days ago
Cyber Physical Systems: Design Challenges
Cyber-Physical Systems (CPS) are integrations of computation and physical processes. Embedded computers and networks monitor and control the physical processes, usually with feedb...
Edward A. Lee
KBSE
2008
IEEE
16 years 7 days ago
Becoming responsive to service usage and performance changes by applying service feedback metrics to software maintenance
Software vendors are unaware of how their software performs in the field. They do not know what parts of their software are used and appreciated most and have little knowledge ab...
Henk van der Schuur, Slinger Jansen, Sjaak Brinkke...