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AGENTS
2001
Springer
14 years 1 months ago
It knows what you're going to do: adding anticipation to a Quakebot
The complexity of AI characters in computer games is continually improving; however they still fall short of human players. In this paper we describe an AI bot for the game Quake ...
John E. Laird
STOC
1995
ACM
89views Algorithms» more  STOC 1995»
14 years 18 days ago
What do we know about the Metropolis algorithm?
Persi Diaconis, Laurent Saloff-Coste
SOFTWARE
2008
13 years 9 months ago
What Do We Know about Developer Motivation?
s of titles and abstracts) as irrelevant to our focus. We read the remaining 519 papers in full to establish our final list. The 92 papers we chose were originally published in the...
Tracy Hall, Helen Sharp, Sarah Beecham, Nathan Bad...
JASIS
2007
100views more  JASIS 2007»
13 years 9 months ago
What do we know about the h index?
Lutz Bornmann, Hans-Dieter Daniel