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ATAL
2006
Springer
13 years 12 months ago
Reasoning about action and cooperation
We present a logic for reasoning both about the ability of agents to cooperate to execute complex actions, and how this relates to their ability to reach certain states of affairs...
Luigi Sauro, Jelle Gerbrandy, Wiebe van der Hoek, ...
ECAI
2006
Springer
13 years 12 months ago
AI and Music: Toward a Taxonomy of Problem Classes
The application of Artificial Intelligence technology to the field of music has always been fascinating, from the first attempts in automating human problem solving behavior till t...
Oliver Kramer, Benno Stein, Jürgen Wall
ATAL
2008
Springer
13 years 10 months ago
A heads-up no-limit Texas Hold'em poker player: discretized betting models and automatically generated equilibrium-finding progr
We present Tartanian, a game theory-based player for headsup no-limit Texas Hold'em poker. Tartanian is built from three components. First, to deal with the virtually infinit...
Andrew Gilpin, Tuomas Sandholm, Troels Bjerre S&os...
AAAI
2010
13 years 9 months ago
Goal-Driven Autonomy in a Navy Strategy Simulation
Modern complex games and simulations pose many challenges for an intelligent agent, including partial observability, continuous time and effects, hostile opponents, and exogenous ...
Matthew Molineaux, Matthew Klenk, David W. Aha
AAAI
2010
13 years 9 months ago
A Layered Approach to People Detection in 3D Range Data
People tracking is a key technology for autonomous systems, intelligent cars and social robots operating in populated environments. What makes the task difficult is that the appea...
Luciano Spinello, Kai Oliver Arras, Rudolph Triebe...