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DIGRA
2003
Springer
15 years 10 months ago
From text to talk: multiplayer games and voiceover IP
The social experience of multiplayer gaming is mediated by the communications tools that are available to use. Until recently, these have been largely text-based, but with the adv...
John Halloran, Yvonne Rogers, Geraldine Fitzpatric...
ISCA
2002
IEEE
102views Hardware» more  ISCA 2002»
15 years 9 months ago
Implementing Optimizations at Decode Time
The number of pipeline stages separating dynamic instruction scheduling from instruction execution has increased considerably in recent out-of-order microprocessor implementations...
Ilhyun Kim, Mikko H. Lipasti
SAINT
2002
IEEE
15 years 9 months ago
Ubiquitous Commerce - Always On, Always Aware, Always Pro-active
The development of the infrastructure for ubiquitous computing is progressing rapidly, yet the applications that will be built on this new infrastructure remain largely ill define...
Anatole Gershman
WORDS
2002
IEEE
15 years 9 months ago
On Aspect-Orientation in Distributed Real-time Dependable Systems
The design and implementation of distributed real-time dependable systems is often dominated by non-functional considerations like timeliness, object placement and fault tolerance...
Andreas Gal, Olaf Spinczyk, Wolfgang Schröder...
SIGMOD
2010
ACM
273views Database» more  SIGMOD 2010»
15 years 9 months ago
Google fusion tables: web-centered data management and collaboration
It has long been observed that database management systems focus on traditional business applications, and that few people use a database management system outside their workplace...
Hector Gonzalez, Alon Y. Halevy, Christian S. Jens...