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CHI
2011
ACM
12 years 11 months ago
YouPivot: improving recall with contextual search
According to cognitive science literature, human memory is predicated on contextual cues (e.g., room, music) in the environment. During recall tasks, we associate information/acti...
Joshua M. Hailpern, Nicholas Jitkoff, Andrew Warr,...
CHI
2011
ACM
12 years 11 months ago
Should I open this email?: inbox-level cues, curiosity and attention to email
The quantity of email people receive each day can be overwhelming. Previous research suggests that when handling email, individuals prioritize certain messages for attention over ...
Jaclyn Wainer, Laura Dabbish, Robert Kraut
CHI
2011
ACM
12 years 11 months ago
Enhancing independence and safety for blind and deaf-blind public transit riders
Blind and deaf-blind people often rely on public transit for everyday mobility, but using transit can be challenging for them. We conducted semi-structured interviews with 13 blin...
Shiri Azenkot, Sanjana Prasain, Alan Borning, Emil...
CHI
2011
ACM
12 years 11 months ago
Starcraft from the stands: understanding the game spectator
Video games are primarily designed for the players. However, video game spectating is also a popular activity, boosted by the rise of online video sites and major gaming tournamen...
Gifford Cheung, Jeff Huang
KDD
2009
ACM
164views Data Mining» more  KDD 2009»
14 years 8 months ago
Social influence analysis in large-scale networks
In large social networks, nodes (users, entities) are influenced by others for various reasons. For example, the colleagues have strong influence on one's work, while the fri...
Jie Tang, Jimeng Sun, Chi Wang, Zi Yang