In 3D virtual environments (3DVE), we need to know what an object looks like (i.e. geometric information) and what the object is, what are its properties and characteristics and ho...
O'Haskell is a programming language derived from Haskell by the addition of concurrent reactive objects and subtyping. Because Haskell already encompasses an advanced type sy...
Existing prediction methods in moving objects databases cannot forecast locations accurately if the query time is far away from the current time. Even for near future prediction, m...
Hoyoung Jeung, Qing Liu, Heng Tao Shen, Xiaofang Z...
We present a coordination language and its semantics for specification and implementation of object-oriented realtime systems. Real-time systems operate under real-time constraint...
The presentation layer of hypermedia systems could benefit from standard object querying functionality and this is most effective if strong typing is enforced. By strong typing we...