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IUI
2009
ACM
14 years 7 months ago
Designing user interface adaptation rules with T: XML
The specification of model adaptation and generation rules is a topic of great interest for the user interface development community, since there are more and more approaches supp...
Víctor López-Jaquero, Francisco Mont...
CEC
2007
IEEE
14 years 4 months ago
Asynchronous spatial evolutionary games: spatial patterns, Diversity and Chaos
— Over the past 50 years, much attention has been given to the Prisoner’s Dilemma as a metaphor for problems surrounding the evolution and maintenance of cooperative and altrui...
David Newth, David Cornforth
CEC
2007
IEEE
14 years 4 months ago
Evolving neuromodulatory topologies for reinforcement learning-like problems
— Environments with varying reward contingencies constitute a challenge to many living creatures. In such conditions, animals capable of adaptation and learning derive an advanta...
Andrea Soltoggio, Peter Dürr, Claudio Mattius...
EUROSSC
2007
Springer
14 years 4 months ago
Capturing Context Requirements
Context-aware applications require context information to adapt their behaviour to the current situation. When developing context-aware applications, application developers need to...
Tom Broens, Dick A. C. Quartel, Marten van Sindere...
GECCO
2007
Springer
201views Optimization» more  GECCO 2007»
14 years 4 months ago
Evolving explicit opponent models in game playing
Opponent models are necessary in games where the game state is only partially known to the player, since the player must infer the state of the game based on the opponent’s acti...
Alan J. Lockett, Charles L. Chen, Risto Miikkulain...