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ICMCS
1994
IEEE
123views Multimedia» more  ICMCS 1994»
14 years 2 months ago
Casual Collaboration
As computers are increasingly used to mediate social interaction, tools are needed not only to support direct communication, but also to create a richer social environment for the...
Judith S. Donath
ACMACE
2009
ACM
14 years 2 months ago
Critical gameplay
How do games effect the way we problem solve, socialize, or even view the world? When we shoot do we learn to destroy obstacles instead of work around them? Does the binary world ...
Lindsay Grace
VLSID
1999
IEEE
104views VLSI» more  VLSID 1999»
14 years 2 months ago
Interconnect Optimization Strategies for High-Performance VLSI Designs
Interconnect tuning and repeater insertion are necessary to optimize interconnectdelay, signalperformanceandintegrity, andinterconnectmanufacturability and reliability. Repeater i...
Andrew B. Kahng, Sudhakar Muddu, Egino Sarto
CSCW
2007
ACM
13 years 9 months ago
Let's Get Physical! In, Out and Around the Gaming Circle of Physical Gaming at Home
Physical gaming is a genre of computer games that has recently been made available for the home. But what does it mean to bring games home that were originally designed for play in...
Allison Sall, Rebecca E. Grinter
WSC
2004
13 years 11 months ago
An Examination of Forward Volatility
This paper investigates the adequacy of various principal components (p.c.) approaches as data reduction schemes for processing contingent claim valuations on baskets of equities....
Ray Popovic, David Goldsman