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PUC
2002
135views more  PUC 2002»
13 years 7 months ago
SenToy in FantasyA: Designing an Affective Sympathetic Interface to a Computer Game
We describe the design process of an affective control toy, named SenToy, used to control a synthetic character in a computer game. SenToy allows players1 to influence the emotion...
Ana Paiva, Gerd Andersson, Kristina Höök...
IVC
2008
94views more  IVC 2008»
13 years 7 months ago
Enhanced tracking and recognition of moving objects by reasoning about spatio-temporal continuity
A framework for the logical and statistical analysis and annotation of dynamic scenes containing occlusion and other uncertainties is presented. This framework consists of three e...
Brandon Bennett, Derek R. Magee, Anthony G. Cohn, ...
NN
2007
Springer
13 years 7 months ago
Hierarchical approaches to understanding consciousness
There has been much discussion of what a scientific theory of consciousness would look like, and even whether such a theory is possible. Some common misunderstandings of the natur...
L. Andrew Coward, Ron Sun
SYNTHESE
2008
81views more  SYNTHESE 2008»
13 years 7 months ago
The inclosure scheme and the solution to the paradoxes of self-reference
All paradoxes of self-reference seem to share some structural features. Russell in 1908 and especially Priest nowadays have advanced structural descriptions that successfully ident...
Jordi Valor Abad
ICRA
2010
IEEE
111views Robotics» more  ICRA 2010»
13 years 6 months ago
Human-guided grasp measures improve grasp robustness on physical robot
— Humans are adept at grasping different objects robustly for different tasks. Robotic grasping has made significant progress, but still has not reached the level of robustness ...
Ravi Balasubramanian, Ling Xu, Peter D. Brook, Jos...