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DIGRA
2005
Springer
14 years 1 months ago
The Ethics of Computer Game Design
Every choice implies responsibility. Responsibility implies ethical values imprinted in those choices. Computer games have been considered “a series of interesting choices”1 ....
Miguel Sicart
ATAL
2006
Springer
13 years 11 months ago
Monotonic concession protocols for multilateral negotiation
The most natural way of thinking about negotiation is probably a situation whereby each of the parties involved initially make a proposal that is particularly beneficial to themse...
Ulle Endriss
DAGSTUHL
2007
13 years 9 months ago
End-User Software Engineering Position Paper
bstract, rather than through examples. I’d like to see the ability to demonstrate examples in concrete situations, have the system record them, and generalize them to yield a pro...
Henry Lieberman
CE
2005
90views more  CE 2005»
13 years 7 months ago
Learning technologies: Affective and social issues in computer-supported collaborative learning
This paper is concerned with affective issues in learning technologies in a collaborative context. Traditionally in learning there has been a division between cognition and affect...
Ann C. Jones, Kim Issroff
IJSDS
2010
162views more  IJSDS 2010»
13 years 5 months ago
Strategy as Action: From Porter to Anti-Porter
: In the post-crisis era new concepts are emerging, while some old and dysfunctional ones are being discarded. Strategy is about making series of decisions that drive corporate act...
Milan Zeleny