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IWANN
2001
Springer
14 years 1 months ago
A New Approach to Evolutionary Computation: Segregative Genetic Algorithms (SEGA)
This paper looks upon the standard genetic algorithm as an artificial self-organizing process. With the purpose to provide concepts that make the algorithm more open for scalabili...
Michael Affenzeller
BCSHCI
2007
13 years 10 months ago
From HCI to media experience: methodological implications
The landscape of interactive technology design and evaluation is expanding. In the past, usability and task efficiency were the main focus for research in human computer interacti...
Elizabeth F. Churchill, Jeffrey Bardzell
CGF
2010
189views more  CGF 2010»
13 years 8 months ago
Real-time Depth of Field Rendering via Dynamic Light Field Generation and Filtering
We present a new algorithm for efficient rendering of high-quality depth-of-field (DoF) effects. We start with a single rasterized view (reference view) of the scene, and sample t...
Xuan Yu, Rui Wang, Jingyi Yu
AAAI
2008
13 years 11 months ago
An Effective and Robust Method for Short Text Classification
Classification of texts potentially containing a complex and specific terminology requires the use of learning methods that do not rely on extensive feature engineering. In this w...
Victoria Bobicev, Marina Sokolova
ICTAI
2008
IEEE
14 years 3 months ago
A Model for Multiple Outcomes Games
We introduce and study qualitative multiple outcomes games. These games are noncooperative games with qualitative utilities (i.e., values over an ordinal scale), strictly qualitat...
Ramzi Ben Larbi, Sébastien Konieczny, Pierr...