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SIGECOM
2003
ACM
122views ECommerce» more  SIGECOM 2003»
14 years 1 months ago
k-Implementation
This paper discusses an interested party who wishes to influence the behavior of agents in a game (multi-agent interaction), which is not under his control. The interested party ...
Dov Monderer, Moshe Tennenholtz
BMCBI
2004
162views more  BMCBI 2004»
13 years 8 months ago
Identifying spatially similar gene expression patterns in early stage fruit fly embryo images: binary feature versus invariant m
Background: Modern developmental biology relies heavily on the analysis of embryonic gene expression patterns. Investigators manually inspect hundreds or thousands of expression p...
Rajalakshmi Gurunathan, Bernard Van Emden, Sethura...
INFOCOM
2006
IEEE
14 years 2 months ago
Mobile Emulab: A Robotic Wireless and Sensor Network Testbed
Abstract— Simulation has been the dominant research methodology in wireless and sensor networking. When mobility is added, real-world experimentation is especially rare. However,...
David Johnson, Tim Stack, Russ Fish, Daniel Montra...
SAC
2006
ACM
14 years 2 months ago
Trust-decisions on the base of maximal information of recommended direct-trust
Nowadays the concept of trust in computer communications starts to get more and more popular. While the idea of trust in human interaction seems to be obvious and understandable i...
Uwe Roth, Volker Fusenig
IPPS
2005
IEEE
14 years 2 months ago
Runtime Empirical Selection of Loop Schedulers on Hyperthreaded SMPs
Hyperthreaded (HT) and simultaneous multithreaded (SMT) processors are now available in commodity workstations and servers. This technology is designed to increase throughput by e...
Yun Zhang, Michael Voss