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SIGGRAPH
1997
ACM
13 years 11 months ago
Quantifying immersion in virtual reality
Virtual Reality (VR) has generated much excitement but little formal proof that it is useful. Because VR interfaces are difficult and expensive to build, the computer graphics co...
Randy F. Pausch, Dennis Proffitt, George H. Willia...
SIGMETRICS
2008
ACM
13 years 6 months ago
Path-quality monitoring in the presence of adversaries
Edge networks connected to the Internet need effective monitoring techniques to drive routing decisions and detect violations of Service Level Agreements (SLAs). However, existing...
Sharon Goldberg, David Xiao, Eran Tromer, Boaz Bar...
ICMCS
2005
IEEE
101views Multimedia» more  ICMCS 2005»
14 years 9 days ago
A Comparison of Subjective Picture Quality with Objective Measure Using Subjective Spatial Frequency
Recently, not only still pictures but also moving pictures are displayed on the PDAs or cellular phones. When we take a look such pictures, the picture quality seems to be better ...
Yasushi Sugama, Takahiro Yoshida, Takayuki Hamamot...
IJSE
2010
138views more  IJSE 2010»
13 years 4 months ago
Modeling the Experience of Emotion
Affective computing has proven to be a viable field of research comprised of a large number of multidisciplinary researchers resulting in work that is widely published. The majori...
Joost Broekens
RECSYS
2010
ACM
13 years 7 months ago
Group recommendations with rank aggregation and collaborative filtering
The majority of recommender systems are designed to make recommendations for individual users. However, in some circumstances the items to be selected are not intended for persona...
Linas Baltrunas, Tadas Makcinskas, Francesco Ricci