Understanding how pointing performance varies in real world computer use and over time can provide valuable insight about how systems should accommodate changes in pointing behavi...
Abstract—Vision-based prop-free pointing detection is challenging both from an algorithmic and a systems standpoint. From a computer vision perspective, accurately determining wh...
Pyry Matikainen, Padmanabhan Pillai, Lily B. Mumme...
—Surface registration is a fundamental step in the reconstruction of three-dimensional objects. This is typically a two-step process where an initial coarse motion estimation is ...
In view of the difficulties in evaluating computer pointing devices across different tasks within dynamic and complex systems, new performance measures are needed. This paper prop...
I. Scott MacKenzie, Tatu Kauppinen, Miika Silfverb...
A histogram-based method for the interpretation of three-dimensional (3D) point clouds is introduced, where point clouds represent the surface of a scene of multiple objects and ba...