Screen space rendering statistics were gathered from 150 3D objects, each modeled by between 2K and 40K triangles. While there is wide variance by individual object, the overall t...
The objective of this paper is to classify the approaches proposed to the evolutionary digital circuit design in the recent years and to identify the levels of complexity and inno...
Some have described Agile and Infrastructure as an oxymoron: they just don’t fit together. During one year we have focused on using agile techniques in three different infrastru...
As concurrent and distributive applications are becoming more common and debugging such applications is very difficult, practical tools for automatic debugging of concurrent appl...
Objects are usually embedded into context. Visual context has been successfully used in object detection tasks, however, it is often ignored in object tracking. We propose a metho...
Helmut Grabner, Jiri Matas, Philippe Cattin, Luc V...