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» Where computers disappear, virtual humans appear
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OSDI
2008
ACM
14 years 10 months ago
Improving MapReduce Performance in Heterogeneous Environments
MapReduce is emerging as an important programming model for large-scale data-parallel applications such as web indexing, data mining, and scientific simulation. Hadoop is an open-...
Matei Zaharia, Andy Konwinski, Anthony D. Joseph, ...
CANDC
2005
ACM
13 years 11 months ago
Computational schemes for biomimetic sculpture
A prototype system for the automatic evolution of biomimetic structures using structural automata is described and its utility for generating digital sculpture is demonstrated. Sc...
Brower Hatcher, Karl Aspelund, Andrew R. Willis, J...
PRESENCE
2006
104views more  PRESENCE 2006»
13 years 9 months ago
Physically Realistic Virtual Surgery Using the Point-Associated Finite Field (PAFF) Approach
The generation of multimodal virtual environments for surgical training is complicated by the necessity to develop heterogeneous simulation scenarios such as surgical incision, ca...
Suvranu De, Yi-Je Lim, Manivannan Muniyandi, Manda...
JGTOOLS
2008
151views more  JGTOOLS 2008»
13 years 9 months ago
GPU Color Constancy
A sensor located inside a digital camera is only able to measure the light which is reflected by an object. The reflected light varies with the spectral power distribution of the ...
Marc Ebner
ICCV
2005
IEEE
14 years 11 months ago
Structured Light in Scattering Media
Virtually all structured light methods assume that the scene and the sources are immersed in pure air and that light is neither scattered nor absorbed. Recently, however, structur...
Srinivasa G. Narasimhan, Shree K. Nayar, Bo Sun, S...