This paper reports on a field trial with interactive humanoid robots at a science museum where visitors are encouraged to study and develop an interest in science. In the trial, ea...
Building upon research on motivation theory, we provide insights on how video games can be framed as expert tools that naturally reconcile learning and fun, a worthy goal since st...
We report on a care setting where staff looking after ex-psychiatric patients were supported by mobile and stationery communications technology (e.g. mobile phones, a messaging sy...
In this paper we formulate the fixed budget resource allocation game to understand the performance of a distributed marketbased resource allocation system. Multiple users decide ...
Previous work on semantics-based multi-stage programming (MSP) language design focused on homogeneous designs, where the generating and the generated languages are the same. Homoge...
Jason Eckhardt, Roumen Kaiabachev, Emir Pasalic, K...