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APCCM
2008
15 years 7 months ago
A Practical Guide to Testing the Understandability of Notations
Model-driven development is the process of creating models of a software system and transforming them into source code. Since the stepwise transformations can be done automaticall...
Susanne Patig
DARE
2000
120views more  DARE 2000»
15 years 7 months ago
A comparison of spatial organization strategies in graphical and tangible user interfaces
We present a study comparing how people use space in a Tangible User Interface (TUI) and in a Graphical User Interface (GUI). We asked subjects to read ten summaries of recent new...
James Patten, Hiroshi Ishii
JSAC
2006
99views more  JSAC 2006»
15 years 6 months ago
Incentives for large peer-to-peer systems
We consider problems of provisioning an excludable public good amongst n potential members of a peer-to-peer system who are able to communicate information about their private pre...
Costas Courcoubetis, Richard R. Weber
ITS
2010
Springer
139views Multimedia» more  ITS 2010»
15 years 4 months ago
A Coordinate Geometry Learning Environment with Game-Like Properties
Mily's World is a learning environment for coordinate geometry that has game-like properties, that is, elements of games that are engaging such as cover story, graphical repre...
Dovan Rai, Joseph E. Beck, Neil T. Heffernan
IDMS
2000
Springer
128views Multimedia» more  IDMS 2000»
15 years 9 months ago
Fast and Optimal Multicast-Server Selection Based on Receivers' Preference
Abstract. In this paper, we propose static and dynamic server selection techniques for multicast receivers who receive multiple streams from replicated servers. In the proposed sta...
Akihito Hiromori, Hirozumi Yamaguchi, Keiichi Yasu...