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ETS
2002
IEEE
121views Hardware» more  ETS 2002»
13 years 10 months ago
Establishing Connections: Interactivity Factors for a Distance Education Course
Both academic institutions and businesses are exploring a shift from face-to-face instruction to distance learning. However, without the foundation of a systematic instructional d...
Diane Berger Ehrlich
IWC
1998
63views more  IWC 1998»
13 years 10 months ago
Interaction in the large
Most work in HCI focuses on interaction in the small: where tasks take a few minutes or hours and individual actions receive feedback within seconds. In contrast, many collaborati...
Alan J. Dix, Devina Ramduny, Julie Wilkinson
HAPTICS
2009
IEEE
14 years 5 months ago
Haptic stiffness identification by veterinarians and novices: A comparison
Palpation is important in both veterinary and medical health professions. It is however difficult to learn, teach and assess. More must be understood about the skills involved in ...
Neil Forrest, Sarah Baillie, Hong Z. Tan
CSEE
2008
Springer
14 years 17 days ago
An Evaluation of a Mobile Game Concept for Lectures
This paper describes an evaluation of a new game concept, Lecture Quiz, which can be used in lectures in higher education to promote strong student participation and variation in ...
Alf Inge Wang, Terje Øfsdahl, Ole Kristian ...
JUCS
2008
281views more  JUCS 2008»
13 years 10 months ago
Creating Adaptive e-Learning Board Games for School Settings Using the ELG Environment
: The use of digital games in education is well documented in the literature. They have been used in preschool, K-12, the university. A specific type of digital games is board game...
Symeon Retalis