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ACMACE
2005
ACM
14 years 3 months ago
Motivation-driven educational game design: applying best practices to music education
Building upon research on motivation theory, we provide insights on how video games can be framed as expert tools that naturally reconcile learning and fun, a worthy goal since st...
Guillaume Denis, Pierre Jouvelot
ACMSE
2005
ACM
14 years 3 months ago
Towards a "humans-first" computer science curriculum
Traditionally, computer science education has considered “objects-first” or “imperative-first” approaches, with the focus of the course on teaching design of programs star...
D. Scott McCrickard, Charles J. Fowler, Christa M....
AIED
2005
Springer
14 years 3 months ago
Assessing and Scaffolding Collaborative Learning in Online Discussions
: In this paper we present two computational approaches that can be used characterize and measure online threaded discussions and demonstrate that they can objectively validate stu...
Erin Shaw
ATAL
2004
Springer
14 years 3 months ago
SimEd: Simulating Education as a Multi Agent System
This paper describes our efforts in creating SimEd, a simulation of the education system. The longterm aim of this work is to be able to model the types of interactions and interp...
Elizabeth Sklar, Mathew Davies, Min San Tan Co
ICMI
2004
Springer
183views Biometrics» more  ICMI 2004»
14 years 3 months ago
Agent and library augmented shared knowledge areas (ALASKA)
This paper reports on an NSF-funded effort now underway to integrate three learning technologies that have emerged and matured over the past decade; each has presented compelling ...
Eric R. Hamilton