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SIGECOM
2003
ACM
122views ECommerce» more  SIGECOM 2003»
14 years 3 months ago
k-Implementation
This paper discusses an interested party who wishes to influence the behavior of agents in a game (multi-agent interaction), which is not under his control. The interested party ...
Dov Monderer, Moshe Tennenholtz
WACC
1999
ACM
14 years 2 months ago
Why do electronic conversations seem less polite? the costs and benefits of hedging
Electronic conversations often seem less polite than spoken conversations. The usual explanation for this is that people who are not physically copresent become depersonalized and...
Susan Brennan, Justina O. Ohaeri
CIA
1999
Springer
14 years 2 months ago
Mobile-Agent Mediated Place Oriented Communication
When we communicate with others in a most primitive way like face-to-face conversation, we normally gather at a common physical place. This physical constraint has been recognized ...
Yasuhiko Kitamura, Yasuhiro Mawarimichi, Shoji Tat...
ACMICEC
2007
ACM
303views ECommerce» more  ACMICEC 2007»
14 years 2 months ago
Impact of social influence in e-commerce decision making
Purchasing decisions are often strongly influenced by people who the consumer knows and trusts. Moreover, many online shoppers tend to wait for the opinions of early adopters befo...
Young Ae Kim, Jaideep Srivastava
HT
2010
ACM
13 years 12 months ago
Capturing implicit user influence in online social sharing
Online social sharing sites are becoming very popular nowadays among Web users, who use these sites to share their favourite items and to discover interesting and useful items fro...
Ching-man Au Yeung, Tomoharu Iwata