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DIGRA
2005
Springer
15 years 9 months ago
The Nip and the Bite
An examination of the contributions that can be made by the field of non-mechanistic cybernetics (as elaborated by Gregory Bateson and Anthony Wilden) to a theory of videogames th...
Darshana Jayemanne
PPOPP
2012
ACM
13 years 11 months ago
Chestnut: a GPU programming language for non-experts
Graphics processing units (GPUs) are powerful devices capable of rapid parallel computation. GPU programming, however, can be quite difficult, limiting its use to experienced prog...
Andrew Stromme, Ryan Carlson, Tia Newhall

Book
273views
17 years 2 months ago
Designing and Building Parallel Program
"Designing and Building Parallel Programs is a book for students and professionals who need to know how to write parallel programs. It is neither a programming language manual...
Ian Foster
ICIP
2006
IEEE
16 years 5 months ago
Automatic Clustering of Faces in Meetings
Meetings are an integral part of business life for any organization. In previous work, we have developed a physical awareness system called CAMEO (Camera Assisted Meeting Event Ob...
Carlos Vallespí, Fernando De la Torre, Manu...
ICDE
2008
IEEE
118views Database» more  ICDE 2008»
16 years 5 months ago
k-Anonymization Revisited
In this paper we introduce new notions of k-type anonymizations. Those notions achieve similar privacy goals as those aimed by Sweenie and Samarati when proposing the concept of k-...
Aristides Gionis, Arnon Mazza, Tamir Tassa