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MIDDLEWARE
2005
Springer
14 years 3 months ago
Sensor bean: a component platform for sensor-based services
Sensor-based services propose to gather, manage, analyze, access and react to sensor data. These services are distributed over heterogeneous platforms. The complexity of the imple...
Cristina Marin, Mikael Desertot
WILF
2005
Springer
86views Fuzzy Logic» more  WILF 2005»
14 years 3 months ago
Intelligent Track Analysis on Navy Platforms Using Soft Computing
We have developed and continue to enhance automated intelligent software that performs the tasks and decision making which now occurs by the personnel manning watch stations in the...
Robert Richards, Richard Stottler, Ben Ball, Cosku...
WINE
2005
Springer
143views Economy» more  WINE 2005»
14 years 3 months ago
Economic Mechanisms for Shortest Path Cooperative Games with Incomplete Information
Abstract. In this paper we present a cooperative game theoretic interpretation of the shortest path problem. We consider a buying agent who has a budget to go from a specified sou...
T. S. Chandrashekar, Yadati Narahari
ACMACE
2004
ACM
14 years 3 months ago
Extending game participation with embodied reporting agents
We introduce a multi-agent framework to generate reports of players' activities within multi-player computer games so that other players who are currently unable to participa...
Dan Fielding, Mike Fraser, Brian Logan, Steve Benf...
CSCW
2004
ACM
14 years 3 months ago
Digital backchannels in shared physical spaces: attention, intention and contention
There are a variety of digital tools for enabling people who are separated by time and space to communicate and collaborate on shared interests and tasks. The widespread use of so...
Joseph F. McCarthy, Danah Boyd, Elizabeth F. Churc...