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AIIDE
2008
14 years 13 days ago
Talking with NPCs: Towards Dynamic Generation of Discourse Structures
Dialogue in commercial games is largely created by teams of writers and designers who hand-author every line of dialogue and hand-specify the dialogue structure using finite state...
Christina R. Strong, Michael Mateas
AVI
2008
14 years 13 days ago
Revealing uncertainty for information visualization
Uncertainty in data occurs in domains ranging from natural science to medicine to computer science. By developing ways to include uncertainty in our information visualizations we ...
Meredith M. Skeels, Bongshin Lee, Greg Smith, Geor...
ASSETS
2008
ACM
14 years 3 days ago
A3: a coding guideline for HCI+autism research using video annotation
Due to the profile of strengths and weaknesses indicative of autism spectrum disorders (ASD), technology may play a key role in ameliorating communication difficulties with this p...
Joshua M. Hailpern, Karrie Karahalios, James Halle...
ATAL
2008
Springer
14 years 3 days ago
Negotiating task interruptions with virtual agents for health behavior change
Virtual health counseling agents on mobile devices need to be able to interrupt their users when it is time for them to engage in healthy behaviors, such as scheduled medication t...
Timothy W. Bickmore, Daniel Mauer, Francisco Cresp...
ATAL
2008
Springer
14 years 3 days ago
A multi-agent platform for auction-based allocation of loads in transportation logistics
This paper describes an agent-based platform for the allocation of loads in distributed transportation logistics, developed as a collaboration between CWI, Dutch National Center f...
Han Noot, Valentin Robu, Han La Poutré, Wil...