Sciweavers

1099 search results - page 113 / 220
» Whole body interaction
Sort
View
AVSS
2006
IEEE
14 years 4 months ago
3D Human Motion Analysis in Monocular Video Techniques and Challenges
Extracting meaningful 3D human motion information from video sequences is of interest for applications like intelligent humancomputer interfaces, biometrics, video browsing and ind...
Cristian Sminchisescu
HRI
2011
ACM
13 years 1 months ago
A robotic game to evaluate interfaces used to show and teach visual objects to a robot in real world condition
In this paper, we present a real world user study of 4 interfaces designed to teach new visual objects to a social robot. This study was designed as a robotic game in order to mai...
Pierre Rouanet, Fabien Danieau, Pierre-Yves Oudeye...
CHI
2008
ACM
14 years 10 months ago
Evaluating tactile feedback and direct vs. indirect stylus input in pointing and crossing selection tasks
We present a pair of experiments that explore the effects of tactile-feedback and direct vs. indirect pen input on pointing and crossing selection tasks. While previous work has d...
Clifton Forlines, Ravin Balakrishnan
CHI
2005
ACM
14 years 10 months ago
QueryLines: approximate query for visual browsing
We introduce approximate query techniques for searching and analyzing two-dimensional data sets such as line or scatter plots. Our techniques allow users to explore a dataset by d...
Kathy Ryall, Neal Lesh, Tom Lanning, Darren Leigh,...
INTETAIN
2005
Springer
14 years 3 months ago
Multi-user Multi-touch Games on DiamondTouch with the DTFlash Toolkit
Games and other forms of tabletop electronic entertainment are a natural application of the new multi-user multi-touch tabletop technology DiamondTouch [3]. Electronic versions of...
Alan Esenther, Kent Wittenburg