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ISWC
2002
IEEE
14 years 3 months ago
Mediated Reality Using Computer Graphics Hardware for Computer Vision
Wearable, camera based, head–tracking systems use spatial image registration algorithms to align images taken as the wearer gazes around their environment. This allows for compu...
James Fung, Felix Tang, Steve Mann
PG
2002
IEEE
14 years 3 months ago
Combining 2D Feature Tracking and Volume Reconstruction for Online Video-Based Human Motion Capture
The acquisition of human motion data is of major importance for creating interactive virtual environments, intelligent user interfaces, and realistic computer animations. Today’...
Christian Theobalt, Marcus A. Magnor, Pascal Sch&u...
HUC
2009
Springer
14 years 2 months ago
Sonar-based measurement of user presence and attention
We describe a technique to detect the presence of computer users. This technique relies on sonar using hardware that already exists on commodity laptop computers and other electro...
Stephen P. Tarzia, Robert P. Dick, Peter A. Dinda,...
DAI
1998
Springer
14 years 2 months ago
Physically Based, Self-Organizing Cellular Automata
A physically based system of interacting polyhedral objects is used to model self-assembly and spontaneous organization of complex structures. The surfaces of the polyhedra in the ...
Alan Dorin
HRI
2007
ACM
14 years 2 months ago
Robots as interfaces to haptic and locomotor spaces
Research on spatial cognition and navigation of the visually impaired suggests that vision may be a primary sensory modality that enables humans to align the egocentric (self to o...
Vladimir A. Kulyukin, Chaitanya Gharpure, Cassidy ...