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TVCG
2008
90views more  TVCG 2008»
13 years 8 months ago
The Word Tree, an Interactive Visual Concordance
We introduce the Word Tree, a new visualization and information-retrieval technique aimed at text documents. A word tree is a graphical version of the traditional "keyword-in-...
Martin Wattenberg, Fernanda B. Viégas
TEI
2012
ACM
225views Hardware» more  TEI 2012»
12 years 4 months ago
On-body interaction: armed and dangerous
Recent technological advances in input sensing, as well as ultra-small projectors, have opened up new opportunities for interaction – the use of the body itself as both an input...
Chris Harrison, Shilpa Ramamurthy, Scott E. Hudson
ISRR
2001
Springer
121views Robotics» more  ISRR 2001»
14 years 1 months ago
Towards a Realistic Medical Simulator using Virtual Environments and Haptic Interaction
This paper presents our experience towards the conception of a virtual reality medical simulator coupled with haptic interaction aimed at training surgeons. This area of research h...
Christian Laugier, César Mendoza, Kenneth S...
IJVR
2006
199views more  IJVR 2006»
13 years 8 months ago
Interactive Virtual Humans in Real-Time Virtual Environments
In this paper, we will present an overview of existing research in the vast area of IVH systems. We will also present our ongoing work on improving the expressive capabilities of I...
Nadia Magnenat-Thalmann, Arjan Egges
CHI
2009
ACM
14 years 9 months ago
Where to locate wearable displays?: reaction time performance of visual alerts from tip to toe
Advances in electronics have brought the promise of wearable computers to near reality. Previous research has investigated where computers can be located on the human body ? criti...
Chris Harrison, Brian Y. Lim, Aubrey Shick, Scott ...