Our goal is to segment multiple interacting and deforming agents in a video. Detectors often fail under large body deformation or agent entanglement. On the other hand, segmenting...
We present a system for quick and easy manipulation of the body shape and proportions of a human actor in arbitrary video footage. The approach is based on a morphable model of 3D...
—In this paper we propose a probabilistic model to parameterize human interactive behaviour from human motion. To Support the model taxonomy, we use Laban Movement Analysis (LMA)...
Interaction design patterns are a proven way to communicate good design. However, current pattern collections are not sufficiently powerful and generative to be used as a guide fo...
In this paper, we propose an approach of clustering data in parallel coordinates through interactive local operations. Different from many other methods in which clustering is glo...