Sciweavers

1099 search results - page 98 / 220
» Whole body interaction
Sort
View
ISWC
2002
IEEE
14 years 3 months ago
Exploring the Dynamic Measurement of Position
This paper describes the development of several methods for the dynamic measurement of error distribution for positioning systems. When a user moves along a path at an unknown spe...
Cliff Randell, Henk L. Muller
ICIAR
2010
Springer
14 years 2 months ago
Generic Initialization for Motion Capture from 3D Shape
Abstract. Real time and markerless motion capture is an active research area, due to applications in human-computer interactions, for example. A large part of the existing markerle...
Benjamin Raynal, Michel Couprie, Vincent Nozick
TEI
2009
ACM
115views Hardware» more  TEI 2009»
14 years 2 months ago
Stop-motion prototyping for tangible interfaces
Stop-motion animation brings the constraints of the body, space and materials into video production. Building on the tradition of video prototyping for interaction design, stop mo...
Leonardo Bonanni, Hiroshi Ishii
ISWC
2000
IEEE
14 years 2 months ago
Wearable Key: Device for Personalizing Nearby Environment
This paper describes a system that allows users who obtain a “wearable ID key” to personalize dynamically ubiquitous computers by simply touching them. We call the concept of ...
Nobuyuki Matsushita, Shigeru Tajima, Yuji Ayatsuka...
ISWC
1998
IEEE
14 years 2 months ago
Development of a Commercially Successful Wearable Data Collection System
Symbol Technologies has completed a unique accomplishment; it has created a commercially successful Wearable Computer. The success of this product is directly due to a structured ...
Robert Stein, Stephen Ferrero, Margaret Hetfield, ...