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VRST
2009
ACM
14 years 1 months ago
3D object arrangement for novice users: the effectiveness of combining a first-person and a map view
Arranging 3D objects in Virtual Environments can be a complex, error prone and time consuming task, especially for users who are not familiar with interfaces for 3D navigation and...
Luca Chittaro, Roberto Ranon, Lucio Ieronutti
CHI
2009
ACM
14 years 8 months ago
Why and why not explanations improve the intelligibility of context-aware intelligent systems
Context-aware intelligent systems employ implicit inputs, and make decisions based on complex rules and machine learning models that are rarely clear to users. Such lack of system...
Brian Y. Lim, Anind K. Dey, Daniel Avrahami
AI
2010
Springer
13 years 7 months ago
Automatically generating personalized user interfaces with Supple
Today's computer-human interfaces are typically designed with the assumption that they are going to be used by an able-bodied person, who is using a typical set of input and ...
Krzysztof Z. Gajos, Daniel S. Weld, Jacob O. Wobbr...
SIGIR
2011
ACM
12 years 10 months ago
Why searchers switch: understanding and predicting engine switching rationales
Search engine switching is the voluntary transition between Web search engines. Engine switching can occur for a number of reasons, including user dissatisfaction with search resu...
Qi Guo, Ryen W. White, Yunqiao Zhang, Blake Anders...
IUI
2004
ACM
14 years 24 days ago
Usability trade-offs for adaptive user interfaces: ease of use and learnability
An analysis of context-aware user interfaces shows that adaptation mechanisms have a cost-benefit trade-off for usability. Unpredictable autonomous interface adaptations can easil...
Tim F. Paymans, Jasper Lindenberg, Mark A. Neerinc...