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CHI
2004
ACM
14 years 7 months ago
Off-task behavior in the cognitive tutor classroom: when students "game the system"
We investigate the prevalence and learning impact of different types of off-task behavior in classrooms where students are using intelligent tutoring software. We find that within...
Ryan Shaun Baker, Albert T. Corbett, Kenneth R. Ko...
CHI
2002
ACM
14 years 7 months ago
Effects of four computer-mediated communications channels on trust development
When virtual teams need to establish trust at a distance, it is advantageous for them to use rich media to communicate. We studied the emergence of trust in a social dilemma game ...
Nathan Bos, Judith S. Olson, Darren Gergle, Gary M...
CHI
2010
ACM
14 years 2 months ago
Now let me see where i was: understanding how lifelogs mediate memory
Lifelogging technologies can capture both mundane and important experiences in our daily lives, resulting in a rich record of the places we visit and the things we see. This study...
Vaiva Kalnikaité, Abigail Sellen, Steve Whi...
CHI
1996
ACM
13 years 11 months ago
Email Overload: Exploring Personal Information Management of Email
Email is one of the most successful computer applications yet devised. Our empirical data show however, that although email was originally designed as a communications application...
Steve Whittaker, Candace L. Sidner
CHI
1994
ACM
13 years 11 months ago
What HCI designers can learn from video game designers
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Randy Pausch, Rich Gold, Tim Skelly, David Thiel