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UM
2007
Springer
14 years 1 months ago
Modeling the Acquisition of Fluent Skill in Educational Action Games
There has been increasing interest in using games for education, but little investigation of how to model student learning within games [cf. 6]. We investigate how existing techniq...
Ryan Shaun Joazeiro de Baker, M. P. Jacob Habgood,...
FPLAY
2008
13 years 9 months ago
A framework for games literacy and understanding games
Based on research that studied the challenges and difficulties faced by students taking games studies and game design courses, we propose that, while many students enrolled in gam...
José Pablo Zagal
SIGUCCS
2000
ACM
13 years 11 months ago
Opening Computing Labs, Opening Minds
The School of Architecture and Allied Arts at the University of Oregon consists of nine departments and programs with 5000 students, 160 faculty, and a few dozen staff. When I cam...
Christopher Jones
SIGCSE
2008
ACM
131views Education» more  SIGCSE 2008»
13 years 7 months ago
Compiler error messages: what can help novices?
Novices find it difficult to understand and use compiler error messages. It is useful to refine this observation and study the effect of different message styles on how well and q...
Marie-Hélène Nienaltowski, Michela P...
ICCS
2004
Springer
14 years 23 days ago
Computational Engineering and Science Program at the University of Utah
We summarize the Computational Engineering and Science program at the University of Utah. Program requirements as well as related research areas are outlined. To obtain the MS degr...
Carleton DeTar, Aaron L. Fogelson, Christopher R. ...