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WIA
1999
Springer
13 years 11 months ago
Animation of the Generation and Computation of Finite Automata for Learning Software
Abstract. In computer science methods to aid learning are very imporcause abstract models are used frequently. For this conventional teaching methods do not suffice. We have develo...
Beatrix Braune, Stephan Diehl, Andreas Kerren, Rei...
CHI
1998
ACM
13 years 11 months ago
New Media, New Practices: Experiences in Open Learning Course Design
We explore some of the complex issues surrounding the design and use of multimedia and Internet-based learning resources in distance education courses. We do so by analysing our e...
Tamara Sumner, Josie Taylor
SIGCSE
2006
ACM
150views Education» more  SIGCSE 2006»
14 years 1 months ago
Pedagogical techniques supported by the use of student devices in teaching software engineering
This paper describes our experiences in promoting a learning environment where active student involvement and interaction, as well as openness to diversity of ideas are supported ...
Valentin Razmov, Richard J. Anderson
IVA
2005
Springer
14 years 27 days ago
Teaching Virtual Characters How to Use Body Language
Abstract. Non-verbal communication, or “body language”, is a critical component in constructing believable virtual characters. Most often, body language is implemented by a set...
Doron A. Friedman, Marco Gillies
SIGCSE
2006
ACM
201views Education» more  SIGCSE 2006»
14 years 1 months ago
Everything I needed to know about teaching I learned in kindergarten: bringing elementary education techniques to undergraduate
By expanding the teaching styles used in computer science classrooms, we can expand the audience of students that enjoy and excel in technology. Rather than focusing on major curr...
Shannon Pollard, Robert C. Duvall