We report about an empirical software engineering course for PhD students. We introduce its syllabus and two different pedagogical strategies. The first strategy is based on indiv...
Teaching provides many challenges. Presenting Software Engineering to students brings a teacher face to face with a most unwieldy subject. Packaging this subject for delivery to a...
Abstract. We have developed a learning platform to simplify and improve teaching and practice of Computer Graphics for beginners and advanced students. Our goal is to offer a set o...
Abstract. With the growing awareness of the scholarship of teaching and the appropriate incorporation of Information and Communications Technologies (ICT) in higher education, ther...
Abstract. We present a method to improve the positive examples selection by teaching agents in a multi-agent system in which a team of agent peers teach concepts to a learning agen...