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COOPIS
2002
IEEE
15 years 9 months ago
Discovering Emergent Virtual Work Processes in Collaborative Systems
The design of virtual workplaces that can support virtual work processes has traditionally been either ad-hoc, or has been influenced by the top-down approaches, such as ‘virtua...
Simeon J. Simoff, Robert P. Biuk-Aghai
ISCA
1993
IEEE
112views Hardware» more  ISCA 1993»
15 years 8 months ago
Working Sets, Cache Sizes, and Node Granularity Issues for Large-Scale Multiprocessors
The distribution of resources among processors, memory and caches is a crucial question faced by designers of large-scale parallel machines. If a machine is to solve problems with...
Edward Rothberg, Jaswinder Pal Singh, Anoop Gupta
ASPDAC
2008
ACM
95views Hardware» more  ASPDAC 2008»
15 years 6 months ago
MeshWorks: An efficient framework for planning, synthesis and optimization of clock mesh networks
A leaf-level clock mesh is known to be very tolerant to variations [1]. However, its use is limited to a few high-end designs because of the high power/resource requirements and la...
Anand Rajaram, David Z. Pan
INTERACT
2003
15 years 5 months ago
Godzilla: Seamless 2D and 3D Sketch Environment for Reflective and Creative Design Work
The rapid development of information technology has enabled many systems that support creative work. However, it has gradually become obvious that the latest information systems h...
Shun'ichi Tano, T. Kodera, T. Nakashima, I. Kawano...
124
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COGSCI
2008
81views more  COGSCI 2008»
15 years 4 months ago
Working Memory in Wayfinding - A Dual Task Experiment in a Virtual City
This study examines the working memory systems involved in human wayfinding. In the learning phase 24 participants learned two routes in a novel photorealistic virtual environment...
Tobias Meilinger, Markus Knauff, Heinrich H. B&uum...