The research outlined investigates strategies that nonprogramming or “everyday” users may take in interaction with a Pervasive Computing Environment within relevant domains sp...
The paper investigates human agent interactions in virtual environments like Second Life. As interactions in such environments are inherently social, the agent should be able to p...
Christian Pallay, Matthias Rehm, Ekaterina Kurdyuk...
: This paper presents a printed near field communication system that can be integrated into everyday objects, like paper products or plastic parts. The interface is realised by hi...
Coordinated Multi-Point transmission and relaying are two likely candidates for the upcoming LTE-Advanced standard as both are able to satisfy the ever increasing demands for ubiq...
We propose an online form of the cake cutting problem. This models situations where players arrive and depart during the process of dividing a resource. We show that well known fa...