The objective of this paper is to estimate 2D human pose as a spatial configuration of body parts in TV and movie video shots. Such video material is uncontrolled and extremely ch...
In this paper, we describe a method for pedagogical agents to choose when to interact with learners in interactive learning environments. This method is based on observations of h...
Abstract--As viewpoint issue is becoming a bottleneck for human motion analysis and its application, in recent years, researchers have been devoted to view-invariant human motion a...
We build the generic methodology based on machine learning and reasoning to detect the patterns of interaction between conflicting agents, including humans and their assistants. L...
One prediction about this future of pervasive technology is that people will carry the tools needed to interface with technological resources sprinkled through out the environment...