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ISVLSI
2002
IEEE
109views VLSI» more  ISVLSI 2002»
14 years 13 days ago
A Network on Chip Architecture and Design Methodology
We propose a packet switched platform for single chip systems which scales well to an arbitrary number of processor like resources. The platform, which we call Network-on-Chip (NO...
Shashi Kumar, Axel Jantsch, Mikael Millberg, Johnn...
MSWIM
2004
ACM
14 years 29 days ago
IEEE 802.11 rate adaptation: a practical approach
Today, three different physical (PHY) layers for the IEEE 802.11 WLAN are available (802.11a/b/g); they all provide multi-rate capabilities. To achieve a high performance under v...
Mathieu Lacage, Mohammad Hossein Manshaei, Thierry...
IWCMC
2006
ACM
14 years 1 months ago
Optimal hierarchical energy efficient design for MANETs
Due to the growing interest in mobile wireless Ad-Hoc networks’ (MANETs) applications, researchers have proposed many routing protocols that differ in their objective. Energy ef...
Wasim El-Hajj, Dionysios Kountanis, Ala I. Al-Fuqa...
EMSOFT
2006
Springer
13 years 11 months ago
An analysis framework for network-code programs
Distributed real-time systems require a predictable and verifiable mechanism to control the communication medium. Current real-time communication protocols are typically independe...
Madhukar Anand, Sebastian Fischmeister, Insup Lee
TVCG
2008
112views more  TVCG 2008»
13 years 7 months ago
Chromium Renderserver: Scalable and Open Remote Rendering Infrastructure
Abstract-Chromium Renderserver (CRRS) is software infrastructure that provides the ability for one or more users to run and view image output from unmodified, interactive OpenGL an...
Brian E. Paul, Sean Ahern, E. Wes Bethel, Eric Bru...