Reinforcement learning (RL) is a fundamental process by which organisms learn to achieve a goal from interactions with the environment. Using Artificial Life techniques we derive ...
Yael Niv, Daphna Joel, Isaac Meilijson, Eytan Rupp...
Anonymity of ballots in electronic voting schemes usually relies on the existence of some kind of anonymous channel between voters and ballot collecting authorities. Currently, th...
—Efficient discovery of nearby devices and services is one of the preconditions to obtain a usable pervasive environment. Typical user interfaces in these environments hide the ...
Abstract. In this study, an adaptive handoff algorithm with a dynamic hysteresis value, based on the distance between the mobile station and the serving base station, is proposed f...
Abstract. Nature inspired routing protocols for fixed and mobile networks are becoming an active area of research. However, analyzing their security threats and countering them hav...