This paper describes and discusses challenges related to development of peer-to-peer games in J2ME using the available Bluetooth API (JSR82). By using Bluetooth on wireless device...
Alf Inge Wang, Michael Sars Norum, Carl-Henrik Wol...
New challenging deployment scenarios are accommodating portable devices with limited and heterogeneous capabilities that roam among wireless access localities during service provis...
Paolo Bellavista, Antonio Corradi, Carlo Giannelli
Abstract. NearMe is a server, algorithms, and application programming interfaces (APIs) for clients equipped with 802.11 wireless networking (Wi-Fi) to compute lists of people and ...
— Wireless sensor networks offer the potential to span and monitor large geographical areas inexpensively. Sensor network databases like TinyDB [1] are the dominant architectures...
Mobile ad hoc networks (MANETs) offer communication over a shared wireless channel without any pre-existing infrastructure. Forming peer-to-peer security associations in MANETs i...
Johann van der Merwe, Dawoud S. Dawoud, Stephen Mc...