We present an empirical study of the effect of a computer agent designed to engage a user in a persuasive counseling dialogue on attitudes towards regular exercise. We used two ma...
The ludic experience of exploring wilderness in gameworlds may be compromised by either the negative affects of disorientation or the conspicuous application of architectural prin...
Nicola J. Bidwell, Colin Lemmon, Mihai Roturu, Chr...
—An innovative application of gaze-tracking and acoustic vector sensors (AVS) technologies for guidance of moving pan- tilt-zoom (PTZ) monitoring camera is presented. Gaze-tracki...
Jozef Kotus, Bartosz Kunka, Andrzej Czyzewski, Pio...
Tangible user interfaces enable the interaction with digital information through the physical world. For the binding of physical representations with the underlying digital inform...
An aggregated search interface is designed to integrate search results from different sources (web, image, video, blog, etc) into a single result page. This paper presents two us...
Shanu Sushmita, Hideo Joho, Mounia Lalmas, Robert ...