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» With Gaming Technology towards Secure User Interfaces
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ASSETS
1998
ACM
14 years 1 days ago
Conversational Gestures for Direct Manipulation on the Audio Desktop
We describe the speech-enabling approach to building auditory interfaces that treat speech as a first-class modality. The process of designing effective auditory interfaces is de...
T. V. Raman
CHI
2008
ACM
14 years 8 months ago
Stirring up experience through movement in game play: effects on engagement and social behaviour
The recent development of controllers designed around natural body movements has altered the nature of gaming and contributed towards it being marketed as a more social activity. ...
James Le Couteur, Nadia Berthouze, Siân E. L...
ISSA
2008
13 years 9 months ago
The Impact of Information Security Awareness Training on Information Security Behaviour: The Case for Further Research
Information Security awareness initiatives are seen as critical to any information security programme. But, how do we determine the effectiveness of these awareness initiatives? W...
Tony Stephanou, Rabelani Dagada
ITIIS
2008
91views more  ITIIS 2008»
13 years 7 months ago
Towards a Server-Centric Interaction Architecture for Wireless Applications
Traditional web-based services that require users to browse via documents and fill out forms, are difficult to use with mobile devices. Moreover, as the web paradigm assumes activ...
Jussi Saarinen, Tommi Mikkonen, Sasu Tarkoma, Jani...
HUC
2010
Springer
13 years 5 months ago
Propinquity: exploring embodied gameplay
Consumer game platforms are realizing Ubicomp's vision of seamless, sensor-based, embodied interaction with computation. Here we present Propinquity, a full-body dancing/figh...
Amanda Williams, Lynn Hughes, Bart Simon