Single Display Groupware (SDG) solutions have been used to create software for disadvantaged children, particularly in the developing world. SDG allows for greater utilization of ...
Kurtis Heimerl, Divya Ramachandran, Joyojeet Pal, ...
Personalization of a self-services kiosk or ATM may provide the user with an efficient means of obtaining new appropriate services with the degree of immediate gratification consu...
Jamie Sands, Graham Johnson, David Benyon, Gr&eacu...
—Proximity-based mobile social networking (PMSN) refers to the social interaction among physically proximate mobile users directly through the Bluetooth/WiFi interfaces on their ...
The differences between Augmented Reality (AR) systems and computer display based systems create a need for a different approach to the design and development of AR systems. To un...
We introduce a location?based game called Feeding Yoshi that provides an example of seamful design, in which key characteristics of its underlying technologies--the coverage and s...
Marek Bell, Matthew Chalmers, Louise Barkhuus, Mal...