Sciweavers

603 search results - page 80 / 121
» Word or Phrase
Sort
View
SIGGRAPH
1994
ACM
13 years 11 months ago
A framework for the analysis of error in global illumination algorithms
In this paper we identify sources of error in global illumination algorithms and derive bounds for each distinct category. Errors arise from three sources: inaccuracies in the bou...
James Arvo, Kenneth E. Torrance, Brian E. Smits
SIGSOFT
1994
ACM
13 years 11 months ago
Speeding up Slicing
Program slicing is a fundamental operation for many software engineering tools. Currently, the most efficient algorithm for interprocedural slicing is one that uses a program repr...
Thomas W. Reps, Susan Horwitz, Shmuel Sagiv, Genev...
SI3D
1992
ACM
13 years 11 months ago
Lights from Highlights and Shadows
Designing the illumination of a scene is a di cult task because one needs to render the whole scene in order to look at the result. Obtaining the correct lighting e ects may requi...
Pierre Poulin, Alain Fournier
SIGGRAPH
1989
ACM
13 years 11 months ago
Analytical methods for dynamic simulation of non-penetrating rigid bodies
A method for analytically calculating the forces between systems of rigid bodies in resting (non-colliding) contact is presented. The systems of bodies may either be in motion or ...
David Baraff
SIGGRAPH
1990
ACM
13 years 11 months ago
Curved surfaces and coherence for non-penetrating rigid body simulation
A formulation for the contact forces between curved surfaces in resting (non-colliding) contact is presented. In contrast to previous formulations, constraints on the allowable ta...
David Baraff