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NETGAMES
2005
ACM
14 years 2 months ago
Dissecting server-discovery traffic patterns generated by multiplayer first person shooter games
We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...
ECOOP
1999
Springer
14 years 1 months ago
Visualizing Reference Patterns for Solving Memory Leaks in Java
Many Java programmers believe they do not have to worry about memory management because of automatic garbage collection. In fact, many Java programs run out of memory unexpectedly ...
Wim De Pauw, Gary Sevitsky
CISS
2010
IEEE
13 years 18 days ago
Self-organizing Dynamic Fractional Frequency Reuse on the uplink of OFDMA systems
Reverse link (or uplink) performance of cellular systems is becoming increasingly important with the emergence of new uplink-bandwidth intensive applications such as Video Share [...
Balaji Rengarajan, Alexander L. Stolyar, Harish Vi...
IPPS
2007
IEEE
14 years 3 months ago
Linking Compilation and Visualization for Massively Parallel Programs
This paper presents a technique to visualize the communication pattern of a parallel application at different points during its execution. Unlike many existing tools that show the...
Alex K. Jones, Raymond R. Hoare, Joseph St. Onge, ...
BC
2006
82views more  BC 2006»
13 years 9 months ago
Experiments and models of sensorimotor interactions during locomotion
During locomotion sensory information from cutaneous and muscle receptors is continuously integrated with the locomotor central pattern generator (CPG) to generate an appropriate m...
Alain Frigon, Serge Rossignol