Sciweavers

26 search results - page 3 / 6
» Working Modes and Aspects in Fully Parallel Manipulators
Sort
View
IPPS
2006
IEEE
14 years 3 months ago
Recent advances in checkpoint/recovery systems
Checkpoint and Recovery (CPR) systems have many uses in high-performance computing. Because of this, many developers have implemented it, by hand, into their applications. One of ...
Greg Bronevetsky, Rohit Fernandes, Daniel Marques,...
PDP
2010
IEEE
14 years 4 months ago
Scheduling Metric-Space Queries Processing on Multi-Core Processors
Abstract—This paper proposes a strategy to organize metricspace query processing in multi-core search nodes as understood in the context of search engines running on clusters of ...
Veronica Gil Costa, Ricardo J. Barrientos, Maurici...
CVPR
2011
IEEE
13 years 6 months ago
Object Stereo - Joint Stereo Matching and Object Segmentation
This paper presents a method for joint stereo matching and object segmentation. In our approach a 3D scene is represented as a collection of visually distinct and spatially cohere...
Michael Bleyer, Carsten Rother, Pushmeet Kohli, Da...
ICPPW
2000
IEEE
14 years 2 months ago
Scheduling Multiple Multicast for Heterogeneous Network of Workstations with Non-Blocking Message-Passing
This paper proposes efficient algorithms for implementing multicast in heterogeneous workstation/PC clusters. Multicast is an important operation in many scientific and industri...
Shih-Hsien Yeh, Jan-Jan Wu, Pangfeng Liu
ATAL
2009
Springer
14 years 4 months ago
Real-time expressive gaze animation for virtual humans
Gaze is an extremely important aspect of human face to face interaction. Over the course of an interaction, a single individual’s gaze can perform many different functions, such...
Marcus Thiébaux, Brent Lance, Stacy Marsell...