We understand and reconstruct special surfaces from 3D data with line geometry methods. Based on estimated surface normals we use approximation techniques in line space to recogniz...
Helmut Pottmann, Michael Hofer, Boris Odehnal, Joh...
Providing compelling, realistic, immersive game worlds is one of the major goals in modern game design. The presence of unique and interesting dialogue for all of the characters i...
This paper discusses the issues that arise in the design and implementation of an industrialstrength evolutionary-based system for the optimization of the monthly work schedules f...
A general method for text localization and recognition in real-world images is presented. The proposed method is novel, as it (i) departs from a strict feed-forward pipeline and re...
The paper is focused on the problem of pose estimation from a single view in minimum conditions that can be obtained from images. Under the assumption of known intrinsic parameters...