Sciweavers

65 search results - page 2 / 13
» World Modeling for Tabletop Object Construction
Sort
View
EUROSSC
2008
Springer
13 years 11 months ago
Exploring the Design of Pay-Per-Use Objects in the Construction Domain
Equipment used in the construction domain is often hired in order to reduce cost and maintenance overhead. The cost of hire is dependent on the time period involved and does not ta...
Daniel Fitton, Vasughi Sundramoorthy, Gerd Kortuem...
IJCAI
1989
13 years 11 months ago
Building a World Model for a Mobile Robot Using Dynamic Semantic Constraints
We are developing a new paradigm for a world model construction system which interprets a scene and builds a world model for a mobile robot using dynamic semantic constraints. The...
Minoru Asada, Yoshiaki Shirai
TVCG
2010
129views more  TVCG 2010»
13 years 8 months ago
Projector Placement Planning for High Quality Visualizations on Real-World Colored Objects
—Many visualization applications benefit from displaying content on real-world objects rather than on a traditional display (e.g., a monitor). This type of visualization display ...
Alvin J. Law, Daniel G. Aliaga, Aditi Majumder
SMILE
1998
Springer
14 years 2 months ago
Automatic 3D Model Construction for Turn-Table Sequences
As virtual worlds demand ever more realistic 3D models, attention is being focussed on systems that can acquire graphical models from real objects. This paper describes a system wh...
Andrew W. Fitzgibbon, Geoffrey Cross, Andrew Zisse...
TEI
2009
ACM
129views Hardware» more  TEI 2009»
14 years 5 months ago
MADO interface: a window like a tangible user interface to look into the virtual world
“MADO Interface” is a tangible user interface consisting of a compact touch-screen display and physical blocks. “MADO” means “window” in Japanese, and MADO Interface i...
Takuya Maekawa, Yuichi Itoh, Norifumi Kawai, Yoshi...