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» Worlds, Models, and KM
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OZCHI
2009
ACM
14 years 2 months ago
When three worlds collide: a model of the tangible interaction process
The design of Tangible Interfaces has already evolved since the first projects were developed. Frameworks and taxonomies have helped to understand the field of Tangible Interactio...
Marc Hermann, Michael Weber
ILP
2007
Springer
14 years 4 months ago
Building Relational World Models for Reinforcement Learning
Abstract. Many reinforcement learning domains are highly relational. While traditional temporal-difference methods can be applied to these domains, they are limited in their capaci...
Trevor Walker, Lisa Torrey, Jude W. Shavlik, Richa...
AOSE
2001
Springer
14 years 2 months ago
Agent-Oriented Modelling: Software versus the World
Agent orientation is currently pursued primarily as a software paradigm. Software with characteristics such as autonomy, sociality, reactivity and proactivity, and communicative an...
Eric S. K. Yu
DSVIS
1998
Springer
14 years 2 months ago
An Ontology for Task World Models
Many different task modeling methods exist. In this paper, we discuss 1) ingredients common to most task models, 2) how task modeling relates to the design of user interfaces, and ...
Martijn van Welie, Gerrit C. van der Veer, Anton E...
EUC
2005
Springer
14 years 3 months ago
A World Model for Smart Spaces
A world model for ubiquitous computing environments is presented. It can be dynamically organized like a tree based on geographical containment, such as in a user-room-floor-build...
Ichiro Satoh