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» Worlds, Models, and KM
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CA
1999
IEEE
14 years 2 months ago
Virtual People: Capturing Human Models to Populate Virtual Worlds
In this paper a new technique is introduced for automatically building recognisable moving 3D models of individual people. Realistic modelling of people is essential for advanced ...
Adrian Hilton, Daniel Beresford, Thomas Gentils, R...
CW
2005
IEEE
14 years 3 months ago
Agent Models for Dynamic 3D Virtual Worlds
Agents are systems capable of perceiving their environment through sensors, reasoning about their sensory input using some characteristic reasoning process and acting in their env...
Mary Lou Maher, Kathryn Elizabeth Merrick
IJCNLP
2005
Springer
14 years 3 months ago
A Connectionist Model of Anticipation in Visual Worlds
Recent “visual worlds” studies, wherein researchers study language in context by monitoring eye-movements in a visual scene during sentence processing, have revealed much about...
Marshall R. Mayberry, Matthew W. Crocker, Pia Knoe...
CN
1998
58views more  CN 1998»
13 years 9 months ago
A solid modeling library for the World Wide Web
A library of functions for the creation, manipulation, and viewing of solid models was created for deployment on the World Wide Web. The core data structure was based on the halfe...
Stephen Chi-fai Chan, Vincent T. Y. Ng, Albert S. ...
PERCOM
2010
ACM
13 years 8 months ago
Crowd-sourcing world models with OpenRoomMap
Abstract—The construction of world models typically requires laborious survey and cataloguing of a building’s contents. OpenRoomMap attempts to crowd-source this information by...
Andrew Colin Rice, Oliver J. Woodman